AI agents – a demo game
I made an AI agent that takes the form of a game, where you earn credits by taking actions like working or investing in stocks. You can either instruct the agent to take these actions directly, or ask it to make decisions itself. I wanted to see how well LLMs call tools and reason for environments they haven't been trained on specifically.
The agent is essentially an LLM with tool access running in a loop. That's enough to see it make sensible decisions based on previous actions. The three levels of model are Gemini 2.5 Flash-Lite, Flash and Pro, so it starts off a bit weak unsurprisingly.